Scythe Tournament

Do you love Scythe as much as we do? (Ok – as much as Katherine does?) Have you never played, but always wanted to? Do you have no idea what this game is?

Don’t worry – you don’t have to be a Scythe professional or even know how to play the game to join us. Scythe is a game that is intuitive and easy to pick up, but you benefit from playing various factions, multiple times to truly appreciate the intricacies and depths of the game. And we want to encourage that (mainly, so Katherine will always have people to play with). So don’t let “tournament” influence your choice. Yes – yes, there will be prizes. But – (ready for some corn?) playing is it’s own reward. (warned you).

The details:

At the con there will be a max of 4 rounds of games, depending on the number of participants, single elimination…with the final table hosting up to 4 factions w/ a random distribution of factions and action mats. Those who participate in the “qualifier rounds” leading up to the con may win a seat that will get them a bye for the first (possibly 2nd) rounds.

The “Qualifier Rounds” – I use this term lightly, because we’re going to be fairly relaxed about how you go about playing. We’ve got 12 Saturdays between now and the end of March that we will be visiting area games stores (you’ll know the schedule now, it’s posted at the end) and you’ll play at least one game (possibly two, if you’re quick – like a ninja). We’ll be there to join in the games, post some pictures, record results, etc… You can bring a game, if you own a copy – or just use one of ours. Points will be awarded as follows: You win the game. (yay!) – you get 10 points., you come in second (small yay?) – 7 points, you come in third (well –  you placed) – you get 5 points, you played (participation trophy anyone?) – 1 point. That’s it. At the end of all 12 sessions – the top three point holders will receive a FREE pass to MoonCity Con and at least the first round bye for the tournament itself. (Even CLOSER to the grand prize). Speaking of – what is this prize you refer to. Well. I can’t say. Not yet. But it’s going to be fantastic. Amazing. Something you will cherish! Or at the very least be proud to say you won.

So – come play Scythe. (there may also be cookies. That’s the rumor at least)

Schedule (unless otherwise noted hours will be noon-5p)

October 7th: – we’re at GAME, come play with us! – we’ll have Scythe there too

October 21st – Comic Force Branson, MO

October 28th – Nameless City Springfield, MO

November 11th – MetaGames Springfield, MO

December 2nd – Dirt Road Comics Willow Springs, MO

December 16th – MetaGames Springfield, MO

Frequently Asked Questions

Frequently Asked Questions

Question: What is the MoonCity Convention.

Answer: The MoonCity Convention is a 2-day board gaming and tabletop convention.

Question: Where is the MoonCity Convention?
Answer: The convention will be held the Oasis Convention Center in Springfield, MO. The address is 2546 N Glenstone Springfield, MO 65803.

Question: When is MoonCity con, and what are the hours of the MoonCity Convention?
Answer: The MoonCity convention will be open from 10:00 A.M. to midnight on Saturday, April 14th, and 9:00 A.M. to 7:00 P.M. on Sunday, April 15th.

Question: Will children be allowed at the MoonCity Convention?
Answer: Children 6-12 will get in for the weekend for $10 with an accompanying ticket holding parent or guardian. All children 16 and under must be accompanied by an adult.

Question: Will there be vendor booths at the MoonCiy Convention?
Answer: Vendor booths will go on sale October 1st. Booths will $40 for a “One day” booth, and $70 for a “Two day” booth. Each vendor booth will come with two convention passes for the booth holder.

Question: Is outside food or drink allowed at the MoonCity Convention?
Answer: No, outside food and drink is prohibited. There will be a vendor cart selling snack and drinks, and the convention center is connected to the Fire & Ice restaurant which has even more food choices. On top of those options, there are more than a dozen other food choices with-in a stone’s throw.

Question: Can I bring my own games to the MoonCity Convention?
Answer: Absolutely. While we will have a nice library of games to check out during the convention, feel free to bring a few of your favorites to play and possibly to share with the people you meet at the convention.

Question: Is Rick always the werewolf?                                                                     Answer: Absolutely. And when he’s not – he still is on their side, so lynch him anyway.

 

Library Update

Our library list is growing – keep checking back for more. Please note: ** Titles can be scheduled/reserved to be played in the library only/ @MegaCiv can be available if pre-scheduled for 10-18 players.

1812 The Invasion of Canada

1846: The Race for the Midwest

7 Wonders

7 Wonders Duel with Pantheon

A Feast for Odin

A Fool’s Fortune

A Game of Thrones the Board Game

A Handful of Stars

A Study in Emerald, first edition

Acquire

Adrenaline

Age of Empires III: The Age of Discovery

Age of Steam

Agricola

Air Baron

Airlines Europe

Alhambra

Alhambra: Big Box

American Rails

Amerigo

Aquasphere

Arboretum

Archon: Glory and Machination

Arkwright

Asara

At the Gates of Loyang

Automobile

Backgammon

Bang! The Walking Dead (card game)

Battleline

Between Two Cities

Beyond Baker Street

Big Boss**

Blue Moon City

Blueprints

Bohnanza

Bottom of the 9th

Brass: Lancashire

Brew Crafters

Bruges

Bruges (with Cities on the Zwinn expansion)

Bruges: The City on the Zwin

Bruxelles 1893

Bunny Bunny Moose Moose

Ca$h ‘n Guns

Camel Up

Captain Sonar

Cards Against Humanity

Carson City: Big Box

Cartography

Catacombs

Caverna: Cave vs Cave

Caverna: The Cave Farmers

Century: Spice Road

Chicago Express

Chinatown

Circus Train (First Edition)

Citadels

Citadels:  The Dark City

Code 777

Codenames

Coloretto

Concordia (with all map expansions)

Conflict of Heroes: Guadalcanal

Container

Coup

Crisis

Cutthroat Caverns

Cyclades

Dancing Eggs

Dead of Winter

Deception: Murder in Hong Kong

Die Kutschfahrt zur Teufelsburg

Die Macher**

Dixit

Doctor Who: The Card Game

Dogs of War

Doshboard Golf

Downforce

Dungeon Fighter

Eclipse

Egizia

Eight Minute Empire: Legends

Eleminis

Empire Builder

Enigma

Ethnos

Euphoria

Euphoria: Build a Better Dystopia

Evolution

Fields of Arle

First Train to Nuremberg

Flipships

Food Chain Magnate**

For Sale

Freedom: The Underground Railroad

Get Bit

Glass Road

Gloomhaven

Good Cop Bad Cop

Guillotine

Hab & Gut

Hanabi

Hansa Teutonica

Happy Salmon

Hawaii

Hero Realms (with Hero packs)

High Society

Honshu

Imperial Settlers

In the Year of the Dragon

Indonesia**

Inis

Jarl: The Vikings Tile-Laying Game

Kemet

Keyflower

King of Tokyo with (Powered Up and Halloween expansions)

Kingdom Builder

Kingdomino

Knit Wit

Knot Dice

Kraftwagen

La Granja

Lancaster

Lanterns: The Harvest Festival

Last Will

Last Will: Getting Sacked

Le Havre

Le Havre: The Inland Port

Leaders of Euphoria: Choose a Better Oppressor

Legacy: The Testament of Duke de Crecy

Liberte

Lifeboats

Lisboa

London

Loop Inc.

Lords of Waterdeep (with Scoundrels of Skullport)

Lost Cities

Lotus

Luna

Lunar Rails

Macao

Mage Knight Board Game

Marco Polo

Mascarade

Medici

Mega [email protected]

Merchant of Venus (second edition)

Mille Bornes

Mistborn: House War

Money!

Municipium

Mythotopia

Nations

Navegador

New England Railways

New York Slice

Ninjato

Notre Dame

Number 9

Once Upon A Time

One Night Revolution

Onitama

Onward to Venus

Ora et Labora

Orleons

P.I.

Panamax

Pandemic

Paperback

Paris Connection

Patchwork

Perspective

Picasimo

Pit

Ponzi Scheme

Power Grid

Princes of the Renaissance

Qin

Quiddler

Ricoco

Rise of Augustus

Roads & Boats / & Cetera**

Robinson Crusoe: Adventures on the Cursed Island

Rococo

Roll Player

Santa Fe

Scrabble

Scythe

Segrada

Shadows Over Camelot

Ships

Skull

Skull & Roses

Sleuth

Small World

Specter Ops

Splendor

Spot it!

SpyFall

Stac

Star Realms

Steam

Stockpile

Stone Age

Strasbourg

String Railway

Struggle of Empires

Survive

Tales of the Arabian Nights

Targi

Terra Mystica

Terraforming Mars

The Arrival

The Battle at Kemble’s Cascade

The Castles of Burgundy

The Duke

The Game

The Game of 49

The Great Zimbabwe**

The Grizzled

The Networks

The Oracle of Delphi

The Pillars of the Earth: Builders Duel

The Resistance

The Resistance: Avalon

The Speicherstadt

Thebes: The Tomb Raiders

Thief’s Market

Through the Ages: A Story of Civilization

Tichu

Ticket to Ride

Tinners’ Trail

Tournay

Trajan

T-Rex

Triassic Terror

Tribes: Early Civilization

Trick of the Rails

Trickerion

Trickerion: Dahlgaard’s Gifts

Troyes

Tsuro

Tsuro of the Seas

Tulipmania 1637

Tumbling Dice

Tuscany: Expand the World of Viticulture

Twilight Imperium 3rd edition (with Shards of the Thrown and Shattered Empire expansions)

Twilight Struggle

Tzolk’in: The Mayan Calendar

Ultimate Werewolf: Ultimate Edition

Vikings

Village

Vinhos Deluxe Edition

Viticulture (with Tuscany)

Walnut Grove

Warbands

Werewolf

Whistle Stop

World Conquerors

Yokohama

There will be some rare games that will only be available for play in the “Reference” section. These will be play tables in or near the library.

Why go to a con?

With GenCon still fresh on my mind, Geekway to the West Patron tickets on sale this week, BGG Con a few months away and of course Moon City *constantly* in the mix, I’ve been mulling over what draws me to the Con scene and why I spend, literally, all of my vacation days for conventions.

So – first and foremost, let’s discuss this year’s GenCon.

The 50th – a HUGE convention. Almost intimidatingly so. Upon reflection, there was only really one day (the first) where I really felt like there were *that* many more people… Thursday morning at 8a felt like Saturday at 2p – the halls were a crush. Other than that, the vendor hall felt about the same to me, as well as the rest of the con. I think GenCon did a smash up job of keeping the flow of traffic and people moving throughout the “Best Four (and a half) days of Gaming”. With the addition of Lucas Oil (which I *still* have not ventured over for a walk through), the crowds have been well dispersed. Plus they increased the vendor hall tremendously – which I also think made for an easier time when I finally made my rounds.

 All people’s motivations for going to various cons are unique.

GenCon has fantastically diverse pull: every single type of gaming, cos-play at an almost professional level, and of course the newly released (or soon to be) games, and the shopping. Most of my gaming friends from the local scene ask me about the spectacle of it all – what were the new hot games, what did I get, etc..? But that’s not how I do a con. I don’t rush to the vendor hall and fight for the new limited released games or the special promos or any of that. Though – I do completely understand the draw.

My main attraction to cons is the experience of gaming with new people. Older games that I may have played 20-30 times, but through the fresh eyes of different interactions at the table. That and really epic games. Games that you can’t get to on a typical game night. (we’ll get to that in a few). But when you play with the same people consistently, there becomes a certain interaction that will cloud all games, even new ones that you haven’t played before. And while this is good to hone certain habits – or learn to change things about yourself, it’s also fantastic to experience a game you know through and through with new players. First and foremost, the obvious of different ways of attacking the strategy, new insights on how to manipulate certain features/actions. Not just that, people’s choices are clouded by their experience with you – so if you play a game with all new players, you get a new experience because the interaction is completely different.

 Epic games are another major attraction for me at cons. To me an epic game is anything that is over the three hour mark as the standard. Games that you build up with a fantastic arc and so satisfying conclusion. Here’s the thing with those types of games, I understand that it can be frustrating to invest so much time and energy into a game that ends in defeat – but the beauty of the epic game is not the winning or losing, it’s the moments in the play that such interesting and crazy things occur that you don’t get in shorter games. You don’t have the same tension, build up and arc in the shorter (still great) games. Die Macher is fantastic because regardless of the front runner in rounds 2 or 3, the way an election can fall to switch out the Nation’s platform can completely change the game in the last round. But it wouldn’t be the same game if you didn’t have the full build up of all 7 rounds. You get a gaming experience like none other when you play an epic game. You get to know people on a completely different level. So – if you’ve never had the opportunity or time to participate in one of those 4+ hours, come join us at Moon City this spring – message me with any requests, I will be sure to give you some great options to schedule an unforgettable experience. (plus – there are always cookies when you game with me.)

Get your tickets today – email me at [email protected] to get a game scheduled. #meeplenewpeople

A growing library

Here is a peak at our library. Keep checking back, because it might grow.

1812 The Invasion of Canada
1846: The Race for the Midwest
7 Wonders
7 Wonders Duel with Pantheon
A Game of Thrones the Board Game
Adrenaline
Agricola
Airlines Europe
Alhambra
Amerigo
Aquasphere
Archon: Glory and Machination
Bang! The Walking Dead (card game)
Battleline
Between Two Cities
Beyond Baker Street
Blueprints
Bohnanza
Bottom of the 9th
Brew Crafters
Bruges (with Cities on the Zwinn expansion)
Bruxelles 1893
Bunny Bunny Moose Moose
Ca$h ‘n Guns
Camel Up
Captain Sonar
Cards Against Humanity
Catacombs
Century Spice Road
Chicago Express
Chinatown
Codenames
Concordia (with all map expansions)
Conflict of Heroes: Guadalcanal
Cutthroat Caverns
Cyclades
Dancing Eggs
Dead of Winter
Deception: Murder in Hong Kong
Dixit
Dogs of War
Doshboard Golf
Downforce
Dungeon Fighter
Eight Minute Empire: Legends
Empire Builder
Enigma
Ethnos
Euphoria
Freedom: The Underground Railroad
Get Bit
Glass Road
Good Cop Bad Cop
Hansa Teutonica
Happy Salmon
Hero Realms (with Hero packs)
Honshu
Imperial Settlers
Inis
Kemet
King of Tokyo with (Powered Up and Halloween expansions)
Kingdomino
Le Havre
Lifeboats
Lords of Waterdeep (with Scoundrels of Skullport)
Lost Cities
Lotus
Marco Polo
Nations
New York Slice
Number 9
Once Upon A Time
One Night Revolution
Onitama
Pandemic
Paris Connection
Picasimo
Pit
Ponzi Scheme
Power Grid
Ricoco
Roll Player
Segrada
Shadows Over Camelot
Skull
Specter Ops
Splendor
SpyFall
Star Realms
Stockpile
String Railway
Survive
Tales of the Arabian Nights
The Battle at Kemble’s Cascade
The Duke
The Game
The Game of 49
The Grizzled
The Networks
Ticket to Ride
Triassic Terror
Trick of the Rails
Trickerion
Tsuro
Tumbling Dice
Twilight Imperium 3rd edition (with Shards of the Thrown and Shattered Empire expansions)
Viticulture (with Tuscany)
Warbands
Werewolf
Whistle Stop

About the 417Gamers

We’ve reached 800 plus members in our MeetUp group. That’s a number we’re very proud of. The 417Gamer group has been trying to cultivate the board, card, and tabletop gaming in the area. Largely centered in and around Springfield, most of the meetings and gaming events take place in the queen city. Gaming weekly on Tuesdays and Thursdays, there is almost always some type of gaming taking place during the week.

Thanks to the great gaming stores in Springfield, it is not hard to find a place to play. Finding people to play used to be the issue. The 417Gamer group grew from a small group of about a dozen or so gamers, to what it is now grown to around 30 regulars every Thursday night at Meta-Games one of our friendly local game stores.

The most important part is YOU. The 417Gamers group is made of people like you. Coming out to gaming events, sharing with friends and families, and evangelizing our group IS our biggest asset. We come from different walks of life and with different views, but when the box opens a bond is made over those cards, bits of wood, hunks of plastic, and folding pieces of cardboard.